AI Insights · Timothy · April 2025
Top Slime Games on Android in the Middle East: Q1 2025
Explore the performance trends of the top 5 slime games on Android in the Middle East during the first quarter of 2025, including downloads, revenue, and active users.
In the first quarter of 2025, several slime games made notable impacts on the Android platform across the Middle East. Let's dive into the performance metrics of the top five apps, as tracked by Sensor Tower.
Bruno – My Talking Slime Pet from Dramaton experienced fluctuating weekly revenue, peaking at $66 in mid-February. Downloads showed a peak in early March with 14K, while active users started at 139K, decreasing to 123K by the end of the quarter.
Super Big Slime: Black Hole 3D by Supercent, Inc. maintained steady revenue, mostly under $20, with a notable dip in mid-March. Downloads peaked at 5.5K in early March, and active users showed a steady increase, reaching 81K in early March.
My Talking Slimy Slime Pet Cat from Pixeland OU saw consistent revenue, hovering around $3K weekly. Downloads remained relatively stable, fluctuating between 1.7K and 3.2K. Active users were stable, ending the quarter around 16K.
Super Slime Simulator: DIY Art also from Dramaton, had sporadic revenue with peaks at $39 in early March. Downloads showed a significant peak at 10.7K at the end of March. Active users rebounded to 17K in the final week after a mid-quarter decline.
Finally, Fluid Simulation by DoGreat Technologies experienced modest revenue, with a high of $31 in late March. Downloads remained low, peaking at 1.2K, while active users decreased from 1.8K to 630 over the quarter.
These insights are provided by Sensor Tower, offering a glimpse into the app trends in the region. For more detailed insights, visit Sensor Tower's website.